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Etkileşimli İnfografik: Bağımsız Türkiye Sinema Tarihi Örneği
(Güzel Sanatlar Enstitüsü, 2019-07-25)
The act of transforming data stack that human senses are exposed daily into meaningful information corresponds to the operation where persons select from this data stack useful information that will respond to their specific ...
Uzamsal Artırılmış Gerçeklik Tekniklerinin Sergileme Tasarımında Kullanımı
(Güzel Sanatlar Enstitüsü, 2019)
The act of exhibiting, which initially arose with human impulses, has gradually become a systematic design field diversified with different methods and forms. Through the exhibition design, which can be defined as the art ...
Müzik Videolarında Üç Boyutlu Görsel Efekt Kullanımı ve Bir Müzik Video Uygulaması
(Güzel Sanatlar Enstitüsü, 2019)
In our age, along with the unpredictable development of technology, the systems
that direct our lives also change. Herewith the expansion of digital media that
keeping visuality in the foreground with a cultural and ...
Perspektif İzdüşüm Sistemlerine Bilgisayar Destekli Çözümler ve 2.5 Boyutlu Animasyon Uygulaması
(Güzel Sanatlar Enstitüsü, 2019)
Perspective and depth perception are fundamental art subjects in today’s art schools. However, perspective education is limited to 1, 2, and 3 points in Turkey’s institutions and unfortunately, there is not enough literature ...
Algoritmik Biyomimikri Yöntemi ile Dijital Tasarım
(Güzel Sanatlar Enstitüsü, 2019-06-28)
At the beginning of the 21st century, with the Fourth Industrial Revolution: Industry 4.0 a new age has begun and a new life model is taking shape. The digital atmosphere covers the physical atmosphere and appears as the ...
3 Boyutlu Animasyon Yapımlarında Anlatım Unsuru Olarak Aydınlatma: Örnek Bir Çalışma
(Güzel Sanatlar Enstitüsü, 2019)
Innovations in information technologies for nearly half a century has effected our daily lives and forced us to transform and change in many ways. At present, artworks that can not be produced with the traditional tools ...
Sanal Ortamda Özne Olmak: 3 Boyutlu Animasyonla Etkileşim Arayışları
(Güzel Sanatlar Enstitüsü, 2019)
Every change occurring in the existing production types affects the other change and
forms an interdisciplinary chain. When production types generated by the 21st century
technologies allow creation of virtual environments, ...
Fantastik Edebiyat Resimlemeleri ve Bir Etkileşimli Kitap Uygulaması
(Güzel Sanatlar Enstitüsü, 2019)
In this thesis, the concepts of fantasy and illustration are studied together and the effect of fantasy literature on illustration is aimed to contribute to the literature. Literature and illustration have a ...
Ev Kazaları Konusunda Okul Öncesi Dönemdeki Çocukları Eğitici ve Yönlendirici Bir Hareketli Grafik Uygulaması
(Güzel Sanatlar Enstitüsü, 2019-07-18)
Nowadays, motion graphic designs that take place in popular applications are attracting more attention. Motion graphics in applications that are added every day, have a wide variety of designs. These applications, which ...
Bilim Kurgu Filmlerin Açılış Jeneriklerinde Hareketli Grafik Kullanımı ve Bir Uygulama Önerisi
(Güzel Sanatlar Enstitüsü, 2019)
This thesis named “Motion Graphics Usage in Science Fiction Movies Title Sequences and Experimental Study” aimed to guide the designers who might study on similar subject based on the observation of rise of technological ...